Since I primarily type and navigate technology with my right hand’s index finger and thumb, I’ve tied these fingers together for method acting during this week’s update to “The Story” to empathize with how John (below, left) would use technology. It’s not easy! John and Trishna (right) are fortunately strong-willed characters, so let’s explore how they’ve adapted to their impairments, how their world broadly considers accessibility, and how technology has helped both them and us.
The photograph below shows the back cover of a gaming laptop. The cover is filled with stickers including ones from a recently-reviewed Year of the Cobra concert. The laptop is on a reflective marble table. The background shows a hand using a smartphone. In the foreground are two LEGO minifigs. These minifigs represent the main characters of “The Story:” Trishna (in wheelchair) and John. This week’s brainstorming update explores videogame accessibility both real and fictional.
Spoiler Warning Scale: Minor (game?! development)
WANNA READ ABOUT VIDEOGAMES WITH IMPAIRMENTS IN MIND? KEEP ON READING!