[Moving Zeal] Moves Until Moved

I need to fix the lighting in my lightbox. Within my mental checklist(s), however, this task has such a low priority that even if all the lights fall over the next few months there will be no significant impact to myself or my projects. I’ve put time sinks like photography for “The Story” on-hold for higher priority tasks, including writing dailySeattle Indies writing, and Keyboard Kommander development, with my highest-priority task being moving “Zeal.”

WANNA CONSIDER WHY WE TACKLE THE TASKS WE DO? WHILE LEAVING THE OTHERS UNDONE? CLICK HERE TO KEEP ON READING!

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[The Story] Editing With Respect

“By the way, in the interest of time, I am using terse language in my comments, which may come across as patronizing. Totally not my intent.[1]” For two years now, I’ve silently written over 300,000 words, developing the writing/editing skills to properly write “The Story.” In the past month, I’ve hit upon my first major round of success in writing for an audience outside of myself, so thought I’d tie that into John and Trishna’s stories.

Spoilers?: Minor (characters fielding criticisms)
WANNA READ THE PERSPECTIVE OF A BUDDING WRITER ABOUT HOW CHARACTERS MIGHT OR MIGHT NOT HANDLE CRITICISM? CLICK HERE TO KEEP ON READING!

[Sammohini Arc] Talker or Walker?

The cabin of the mid-sized furniture moving truck was nearly uncomfortably chilly on that sweltering Evillian afternoon. The slow traffic moved at a reasonable pace. The passenger, Jane, had her black jeans crossed so she could prop up a technical book about computers, while the driver, Jakov, kept one eye on the road while maintaining eye contact with the other eye.
“That reminds me of this awesome idea I have for the videogame.”
“Oh yeah?”

WANNA READ A SUBTLE EXPLORATION ON WHETHER YOU TALK THE TALK OR WALK THE WALK IN LIFE? CLICK HERE TO KEEP ON READING!

[Keyboard Kommander] PAX SIX 2018

Hello once again from the PAX Seattle Indies Expo 2018! When we six – led by game creator/lead programmer William, programmers Chris and Steven, marketer/writer Mike, sound/composer Dennis, and myself – weren’t talking to all you great folks out there from noon to 9 PM, we were out on the floors checking out some of the other cool new games from our peers! Click below to read about some hotly-anticipated new games and my first-time experiencing in booth management!

WANNA READ THIS EVENT REVIEW, GAMES HYPE ESSAY, AND MY EXPERIENCES WITH THE BOOTH? CLICK HERE TO KEEP ON READING!

[The Story] ARC: Artistic Development Events

The Story” is a thorough commentary on reality. The series of fiction tales will explore the grime and glitter of our reality – what happens, what should happen, and what should not happen – from multiple perspectives, starting with Sammohini and Jane and concluding with our main characters John [left] and Trishna [right]. John and Trishna start college and join their college’s Accessibility Rights Club, participating most in the ARC’s Artistic Development Events. Here’s what they’ll find:

Spoilers?: Minor (College Arc musings)
WANNA CONSIDER HOW IF YOUR COLLEGE ISN’T ALL ITS CRACKED UP TO BE THAT, MAYBE, YOU SHOULD DO SOMETHING ABOUT IT? CLICK HERE TO KEEP ON READING!