[Moving Zeal] Sell Versus Keep

The statement ‘keep what you love, sell or donate the rest’ would be easy, were it not for this overwhelming sense of attachment we have toward unnecessary things in life. We cherish bad memories arguably more than our good memories. When it comes to videogames, the natural inclination is to keep everything. How often do we hold onto mediocre videogames, bad memories, and other things out of convenience versus actually wanting them to occasionally enjoy?

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[The Story] Formal Wheelchair Dancing

“We could make a dancing game![1]” “Yeah, with a character in a wheelchair, too![2]” It wasn’t so much a look of incredulity as much as the confusion that washed over his face before we changed topics; we later returned to the idea. Like everything in life, without contextual applicability, there is dismissal at worst or curiosity at best. In “The Story,” John hadn’t thought much about dancing until Trishna brings up her interest in trying…

Spoilers?: Minor (brainstorming character interests)
WANNA CONSIDER HOW THE MORE PEOPLE WE MEET AND THE MORE THEY SHARE ABOUT THEMSELVES THE MORE WE LEARN ABOUT OURSELVES? CLICK HERE TO KEEP ON READING!

[Sober Living] Everyone’s a Hustler

I’m drowning in this feeling of hopelessness. To fully consider an event and the circumstances around it is to live with this dread and panic that not everyone in life is acting with your best intentions. As much as I’ve wanted to think about how my childhood with a difficult compulsory education, where I have no friends from elementary through high school, made me ready to protect myself against betrayal, it really hasn’t. Oh well…?

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[Sammohini Arc] Peanut Gallery’s Commentaries

What else’s on your mind? We’re still, like, 30 minutes to base.”
The two furniture movers, driver Andrius and passenger Jane, were over one hour later to their anticipated clock out time, already, and traffic on the E100 was just starting to loosen up on the formerly blazing Evillain summer afternoon.
“Can I tell you about this one time that really got me fuming bad?”
Andrius looked over, his foot firmly on the break.
“Sure thing.”

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[The Story] The Smallest Details

It’s the smallest gestures that usually mean the most. Attention to detail over a certain amount of effort, determination to do something correctly, or noticing something that might have seemed easy but actually wasn’t, even if over-applied can feel nice. Along with the way they’re brought up; with kindness and a smile. In “The Story,” most of the periphery characters may act like this, but I think John and Trishna will be the most attentive.

Spoilers?: Minor (character-building through observations)
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[Sammohini Arc] More Passive-Aggressive Punkery!

“Since we’re stuck in traffic, what else is on your mind?”
The two furniture movers sat in traffic that moved ever so slightly then stopped suddenly every few minutes, with the driver, Andrius, keeping an even pace with leg muscles refined through years of playing football. Jane, meanwhile, had been glancing through a technical book before they got on their impassioned previous employers topic.
“Why do you think bosses act like that? Rude, passive-aggressive bit-“

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[The Story] Anxiety Over Progress

I get the most anxious when I strive to achieve something but have no room for intolerable failure. It’s fine when there’s an acceptable tolerance for failure; things just break. However, when it seems like there is no tolerance for failure, that’s when my pulse weakens and my senses overextend. John [left] and Trishna [right] will face plenty of anxieties in “The Story,” but how they handle certain conflicts will be interesting and perhaps helpful.

Spoilers?: Minor (minor character musings)
WANNA CONSIDER HOW ANXIETY EXPOSURE CAN BE HELPFUL? BUT ONLY IF WE RESOLVE OURSELVES TO OUR FATES AND WORK TOWARD OVERCOMING OUR SHORTCOMINGS? CLICK HERE TO KEEP ON READING!