[The Story] Programming New Opportunties

Our only limitation is our willingness to tolerate adversity toward achieving new opportunities. If something is difficult, but we see it as a necessary step, we’ll do it. If not, we won’t. Most characters in “The Story” have some ambition. It’s the varying degrees of how much adversity they’re willing to tolerate that makes it interesting. John [left] and Trishna [right] have higher thresholds for tolerating adversity to achieve opportunities than, say, Sammohini or Jane.

Spoilers?: Minor (character personality explorations)
WANNA CONSIDER HOW LEARNING ISN’T JUST A MATTER OF BEING THERE AND INCIDENTALLY LEARNING? CLICK HERE TO KEEP ON READING!

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[Keyboard Kommander] PAX SIX 2018

Hello once again from the PAX Seattle Indies Expo 2018! When we six – led by game creator/lead programmer William, programmers Chris and Steven, marketer/writer Mike, sound/composer Dennis, and myself – weren’t talking to all you great folks out there from noon to 9 PM, we were out on the floors checking out some of the other cool new games from our peers! Click below to read about some hotly-anticipated new games and my first-time experiencing in booth management!

WANNA READ THIS EVENT REVIEW, GAMES HYPE ESSAY, AND MY EXPERIENCES WITH THE BOOTH? CLICK HERE TO KEEP ON READING!