“In my first draft back in August, it seemed like she was sober, but when I went back to edit it this morning, I realized she was lying.” Writing/editing the Sammohini Arc of “The Story” has been going well in part for nuances like this. People lie, you’ve probably lied whether through convenience or contrivance, and characters do, too. Narratively, it’s complicated, and I want John and Trishna to be truthful, so will they lie?
Spoilers?: Minor (exploring character motivations)
WANNA CONSIDER WHY PEOPLE MIGHT CONTINUE WORKING JOBS THEY DISLIKE? OR AROUND PEOPLE THEY DON’T RESPECT? CLICK HERE TO KEEP ON READING!
“For regular writers and published writers, it’s all about getting yourself into the habit of writing.” Last week’s 6,000-word summary of “The Story” is the first in a quarterly exercise to provide readers with an overview of what to expect from my writing projects. This has been my plan: publish two short stories per week, developing the Sammohini Arc of “The Story,” while brainstorming the world, characters, and metaplot, but now, I have actionable goals.
Spoilers?: Minor (planning future fiction)
WANNA READ THE HORIZONTAL SLICE TO LAST WEEK’S VERTICAL SLICE? CLICK HERE TO KEEP ON READING!
It’s alive! After months of preparation for our booth at the PAX Seattle Indies Expo 2018, and receiving klamorously positive feedback from game-likers and educators alike, the Keyboard Kommandos took a well-deserved break. Now, we’re back! Since our October build of Keyboard Kommander will primarily focus on back-end material, let’s focus on the most noticeable additions: KeyboardKommander.com will be our central communication hub for news, updates on various aspects of development, including, our story mode plans!
WANNA READ SOME JUICY INFORMATION ABOUT FUTURE STORY IDEAS? CLICK HERE TO KEEP ON READING!
Storytelling is like cooking. Whether you just want a light snack, tiding you over until dinner, or need a meal preparing you for some arduous task, there are many meals for any situation and flavor. This flexibility has one constant: the importance of good ingredients. Fancy flatware doesn’t matter if the chicken teriyaki or unagi aren’t good. In my long-form writing effort, “The Story,” John [left] and Trishna [right] are the primary storytelling character… “ingredients.”
Spoilers?: Minor (brainstorming spicy characterizations)
WANNA CONSIDER HOW STORIES CAN HELP NOURISH OUR IMAGINATIONS LIKE MEALS NOURISH OUR STOMACHS? CLICK HERE TO KEEP ON READING!
“You should go to some meetups to talk with writers.” I later thought about how I could advertise “The Story.” I’ve found that when I’ve told people that I’m writing fiction, their interest is piqued, but without anything substantial written – besides the Sammohini Arc – the conversations drift off. Although every update like this helps get me closer to telling John [left] and Trishna’s [right] story, now, I have something tangible to show that I’m serious.
Spoilers?: None (advertising influencing content)
WANNA CONSIDER HOW HANDING OUT SWAG, LIKE BANDS AT CONCERTS OR ANYONE ANYWHERE REALLY, CAN BE AN EFFECTIVE WAY TO ADVERTISE YOURSELF? CLICK HERE TO KEEP ON READING!
Hello from the Seattle Indies Expo 2018! If you weren’t there, we showcased Keyboard Kommander, “a fast-paced action-packed typing game in which the player must fight off a horde of post-apocalyptic Zombies and Mutants in order to defend his or her fort.” There’s a visceral physicality that I enjoy, and props to game creator and lead programmer William for constantly implementing improvements, including plans for a Story Mode. Here’s my strategy for making that plan possible.
WANNA CONSIDER HOW I’LL BE STRUCTURING A LONG-FORM STORY? CLICK HERE TO KEEP ON READING!
I can envision the final scene of the Pollyanna Arc of “The Story” so clearly in my mind. Everything from the white linoleum tiles to the characters. It’s just there are hurdles to address. Primarily, an ending requires a story to precede it, the skill of which I am not yet confident I can write. Secondarily, the world of John [left] and Trishna [right] are not “there” yet. Tertiarily… let’s back up a few steps.
Spoilers?: Minor (brainstorming, worldbuilding, character-building)
WANNA CONSIDER HOW, AS YOU’RE WORLDBUILDING YOUR OWN STORIES, YOU SHOULD LOOK FOR INSPIRATION EVERYWHERE? CLICK HERE TO KEEP ON READING!